<PropertyList>

<particlesystem>
   <name>explosion</name>
   <texture>smoke.png</texture>

   <emissive type="bool">true</emissive>
   <lighting type="bool">false</lighting>

   <condition>
         <property>sim/model/f-14b/systems/armament/aim9/flags/explode-id-0</property>
   </condition>

   <attach>world</attach>

   <placer>
     <type>point</type> 
   </placer>

   <shooter>
     <theta-min-deg>-180</theta-min-deg>
     <theta-max-deg>180</theta-max-deg>
     <phi-min-deg>-180</phi-min-deg>
     <phi-max-deg>180</phi-max-deg>
     <speed-mps>
       <value>500</value>
       <spread>80</spread>
     </speed-mps>
     <rotation-speed>
       <x-min-deg-sec>0</x-min-deg-sec>
       <y-min-deg-sec>0</y-min-deg-sec>
       <z-min-deg-sec>0</z-min-deg-sec>
       <x-max-deg-sec>0</x-max-deg-sec>
       <y-max-deg-sec>0</y-max-deg-sec>
       <z-max-deg-sec>0</z-max-deg-sec>
     </rotation-speed>
   </shooter>

   <counter>
     <particles-per-sec>
       <value>30</value>
       <spread>10</spread>
     </particles-per-sec>
   </counter>
      
   <align>billboard</align>

   <particle>
     <start>
       <color>
         <red><value>   1.0 </value></red>
         <green><value> 1.0 </value></green>
         <blue><value>  0.4 </value></blue>
         <alpha><value> 1 </value></alpha>
       </color>
       <size>
         <value>2</value>
       </size>
     </start>

     <end>
       <color>
         <red><value>   0.8 </value></red>
         <green><value> 0.5 </value></green>
         <blue><value>  0.2 </value></blue>
         <alpha><value> 0.1 </value></alpha>
       </color>
       <size>
         <value>30</value>
       </size>
     </end>

     <life-sec>
       <value>0.5</value>
     </life-sec>
        
     <mass-kg>  5 </mass-kg>
     <radius-m> 0.5 </radius-m>
   </particle>

   <program>
     <fluid>               air  </fluid>
     <gravity type="bool"> true </gravity>
     <wind typ="bool">     true </wind>
   </program>

 </particlesystem>

<particlesystem>
   <name>explosion-smoke</name>
   <texture>smoke.png</texture>

   <emissive type="bool">false</emissive>
   <lighting type="bool">false</lighting>

   <condition>
         <property>sim/model/f-14b/systems/armament/aim9/flags/explode-smoke-id-0</property>
   </condition>

   <attach>world</attach>

   <placer>
     <type>point</type> 
   </placer>

   <shooter>
     <theta-min-deg>-180</theta-min-deg>
     <theta-max-deg>180</theta-max-deg>
     <phi-min-deg>-180</phi-min-deg>
     <phi-max-deg>180</phi-max-deg>
     <speed-mps>
       <value>500</value>
       <spread>60</spread>
     </speed-mps>
     <rotation-speed>
       <x-min-deg-sec>0</x-min-deg-sec>
       <y-min-deg-sec>0</y-min-deg-sec>
       <z-min-deg-sec>0</z-min-deg-sec>
       <x-max-deg-sec>0</x-max-deg-sec>
       <y-max-deg-sec>0</y-max-deg-sec>
       <z-max-deg-sec>0</z-max-deg-sec>
     </rotation-speed>
   </shooter>

   <counter>
     <particles-per-sec>
       <value>50</value>
       <spread>10</spread>
     </particles-per-sec>
   </counter>
      
   <align>billboard</align>

   <particle>
     <start>
       <color>
         <red><value>   0.3 </value></red>
         <green><value> 0.3 </value></green>
         <blue><value>  0.25 </value></blue>
         <alpha><value> 0.5 </value></alpha>
       </color>
       <size>
         <value>10</value>
       </size>
     </start>

     <end>
       <color>
         <red><value>   0.4 </value></red>
         <green><value> 0.4 </value></green>
         <blue><value>  0.4 </value></blue>
         <alpha><value> 0.04 </value></alpha>
       </color>
       <size>
         <value>60</value>
       </size>
     </end>

     <life-sec>
       <value>40</value>
     </life-sec>
        
     <mass-kg>  5 </mass-kg>
     <radius-m> 0.5 </radius-m>
   </particle>

   <program>
     <fluid>               air  </fluid>
     <gravity type="bool"> true </gravity>
     <wind typ="bool">     true </wind>
   </program>

 </particlesystem>

</PropertyList>
